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1. Battleships and ammo bays - in Player Features and Ideas Discussion [original thread]
Sorry my bad. When searching for "Battleship ammo bays", i got no results. When searching for "Ammo bays" on the other hand points to the previous Battleship ammo bay topic.
- by Otto Schultzky - at 2016.11.24 23:57:07
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2. Battleships and ammo bays - in Player Features and Ideas Discussion [original thread]
Typical cargo capacity of a Battleship is rather dismal, excluding Marauders, considering the size of Large Ammo and Cap Boosters 800 and1600. So instead of buffing cargo capacity, give all Battleship sized hulls a "dedicated ammo bay" 400~500 m^...
- by Otto Schultzky - at 2016.11.24 23:30:39
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3. Opinion by SOE BattleShip Design - in Player Features and Ideas Discussion [original thread]
I am partial to the one with out the ring. The proposed SOE Battleship looks odd to say the least, I am surprised they didn't bother using/ looking at some of the Contest Art for "different" designs http://www.deviantart.com/contests/2010/eveo...
- by Otto Schultzky - at 2013.12.01 05:39:00
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4. Idea for webbing change - in Player Features and Ideas Discussion [original thread]
I would rather see webs reduce percentage thrust output then temper with mass that is added by propulsion modules, due to potential miss use of mass.
- by Otto Schultzky - at 2013.11.30 06:47:00
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5. The one-line "why hasn't this been implemented yet?" thread. - in Player Features and Ideas Discussion [original thread]
Boosters / "Vitamins & Supplements" that increase Sensor Strength of my ship so that i am not jammed out by EC-300.
- by Otto Schultzky - at 2013.11.26 01:22:00
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6. Transport ship tweaks - in Player Features and Ideas Discussion [original thread]
As is the Transport ship bonuses are a mostly useless with exception of +5% to cargo capacity. I would rather see the +5% to velocity be replaced with +5% agility, but that's debatable. The other 2 bounces that are typically slapped on the trans...
- by Otto Schultzky - at 2013.11.26 01:10:00
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7. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
As everyone stated that 40 sec reload time is a bit ridiculous. Might as well give players the option of "FIRE ALL THE MISSILES" that are loaded in that launcher, so they basically act like a bomb launcher against a single target. No wait that i...
- by Otto Schultzky - at 2013.11.10 18:11:00
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8. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Dual 150mm Rails and Quad Light Beams are crap as is, with short optimal and fall off range, reducing their tracking even further doesn't make much sense. At that point you might as well fit Electron Blasters/ Dual180mm Auto canons with better tra...
- by Otto Schultzky - at 2013.08.07 01:17:00
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9. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Any chance that Eos will be receiving +10% to Armor Hit Points per Level instead of their current bonus to repair amount ? Considering reductions to power grid and a lack of a resist bonus, Eos will not be capable of a Damnation level tank wi...
- by Otto Schultzky - at 2013.08.02 22:52:00
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10. [Odyssey] Tech 1 Battleships - Caldari - in Player Features and Ideas Discussion [original thread]
Why is Rokh not getting a 25m drone bay increase? That would put it inline with the rest of the former Teir 3 / LvL 3 Battleships and proposed Combat Battleships There is absolutely no reason to train Large Hybrid weapons if you fly Caldari and ...
- by Otto Schultzky - at 2013.05.22 00:59:00
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11. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Any chance that Armageddon will have it's projected drone bay size reduced from 375m to 350-325m? This way it doesn't overlap roles / displaces Dominix as a dedicated drone carrier, this way people are presented with a choice. Do they want 3 fli...
- by Otto Schultzky - at 2013.05.22 00:44:00
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12. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
I am probably late to the party, but non the less. Hyperion changes are welcome, but basically it becomes a current Megathron with a repair bonus instead of a tracking bonus. Megathron will basically be a fatter and much slower Talos, with more ...
- by Otto Schultzky - at 2013.05.17 03:41:00
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13. eve shields for ships!!!!!! - in Player Features and Ideas Discussion [original thread]
Should I spell it out for you? How about this hint, it was a sequel to Starlancer.
- by Otto Schultzky - at 2010.11.28 06:47:00
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